1.x/Waypoints

From Citizens Wiki

< 1.x

Revision as of 12:13, 19 February 2012 by AgentKid (talk | contribs) (moved Waypoints to 1.x/Waypoints)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Not Supported!
This page is about Citizens 1.x, while the current version is Citizens 2.0.2. This page's content may be outdated, and shouldn't be trusted as being correct. See this page's talk page for more information. If you were looking for the 2.0.2 equivalent of this page, try Waypoints. If you feel this message was displayed in error, please contact an administrator.

Waypoints give life to your NPCs. You can make your NPCs patrol buildings and more!

Waypoint Commands

[] - Mandatory
() - Optional

Command - command's syntax
Args Description - description of the command's arguments
Require Selected - whether the command requires an NPC to be selected
Require Ownership - whether the commands requires you to be the owner of the NPC
Permission - command's permission node
Description - short description of the command

Command Args Description Require Selected Require Ownership Permission Description
/npc path None true true citizens.waypoints.edit Start editing an NPC's waypoints
/waypoints modifier [type] type - modifier type to add to an NPC's waypoints true true citizens.waypoints.modifer.(type) (replace type with the modifier type's name) Add a modifier to an NPC's waypoints