Citizens Wiki: Difference between revisions

From Citizens Wiki

No edit summary
No edit summary
Line 23: Line 23:
==Changelog==
==Changelog==
{{scrollbox|
{{scrollbox|
* '''2.0.8 - March 29, 2013 - [http://dev.bukkit.org/server-mods/citizens/files/30-2-0-8-alpha-3/ DL]'''
** Works with Minecraft 1.5.x
** Fixed many bugs
** Added new APIs for wandering, added mob nameplates
** Fixed Player error bug
* '''2.0.7 - February 1st, 2013 - [http://dev.bukkit.org/server-mods/citizens/files/23-2-0-7-alpha/ DL]'''
* '''2.0.7 - February 1st, 2013 - [http://dev.bukkit.org/server-mods/citizens/files/23-2-0-7-alpha/ DL]'''
** Works with Minecraft 1.4.7
** Works with Minecraft 1.4.7
** Fixed some important bugs and added Command, Translation, Messaging APIs
** Fixed some longstanding head yaw bugs and random bits depletion bugs.
* '''2.0.6 - December 22nd, 2012 - [http://dev.bukkit.org/server-mods/citizens/files/22-2-0-6-alpha/ DL]'''
* '''2.0.6 - December 22nd, 2012 - [http://dev.bukkit.org/server-mods/citizens/files/22-2-0-6-alpha/ DL]'''
** Works with Minecraft 1.4.6
** Works with Minecraft 1.4.6

Revision as of 11:01, 8 April 2013

Wordmark.png

Citizens is a Minecraft server plugin that utilizes the Bukkit API. It adds various Non-Player Character (NPC) functionality. Citizens also features an easy-to-use API for plugin developers.

Downloads: Downloads

Spigot Page: Spigot

Developers: fullwall

Source: Github

Support tickets: Ask on Discord in the '#citizens' channel, or post an issue on Github, but please see Troubleshooting first.

Discord: Discord

Donate: fullwall

Welcome to the Citizens Wiki! Citizens2 is an advanced NPC plugin for CraftBukkit. Unlike the original Citizens, Citizens2 allows developers to extend basic NPCs to provide varied gameplay and functionality.

Key Features

  • Walk and talk. NPCs can stand in place or walk paths at adjustable speed. The can talk to players when clicked or when players walk nearby.
  • New and improved API for developers. This allows for brand new Characters to be made that can enhance your NPC experience.
  • Monster and animal NPCs. You can create intimidating blazes around a Nether portal, welcoming sheep near the spawn, and helpful villagers in your villages. See the Commands page to see how to create a mob NPC.
  • Ridable and controllable NPCs.
  • Robust text editing. The new text-editing interface allows for adding, removing, and editing NPC text.
  • Player- and server-owned NPCS. Server-owned NPCs can be edited by anyone with the citizens.admin permission.
  • Admins can optionally charge for NPC creation and limit the number of NPCs per player.
  • A built-in scripting engine allows NPCs to run external scripts (javascript, lua, python, etc.)
Quick Navigation
Usage Installation  · Frequently Asked Questions  · Commands  · Waypoints  · Shops  · Editors  · API
Configuration Data Storage  · Permissions  · Translations
Characters Denizen  · Sentinel  · DtlTraders  · Builder
Info Downloads  · Discord
Special Information Minecraft 1.8  · Cracks  · Skins  · NPC Commands

Can I keep my NPCs from Citizens 1?

You'll have to convert your old npc-profiles.yml files first. A converter can be found here on the site. Once you get the saves.yml file, place it in ./plugins/Citizens/saves.yml .

Still using Citizens 1.2? The old documentation, while no longer updated or supported, can be found here.

Changelog

  • 2.0.8 - March 29, 2013 - DL
    • Works with Minecraft 1.5.x
    • Fixed many bugs
    • Added new APIs for wandering, added mob nameplates
    • Fixed Player error bug
  • 2.0.7 - February 1st, 2013 - DL
    • Works with Minecraft 1.4.7
    • Fixed some important bugs and added Command, Translation, Messaging APIs
    • Fixed some longstanding head yaw bugs and random bits depletion bugs.
  • 2.0.6 - December 22nd, 2012 - DL
    • Works with Minecraft 1.4.6
  • 2.0.5 - December 19th, 2012 - DL
    • Works with Minecraft 1.4.5
    • Translation system implemented
    • Waypoint triggers
    • Numerous bugfixes
    • Templates
    • /npc type
    • Support for generic equipping
    • More options in /npc talk
    • Began work on new A* pathfinder for greater extensibility
    • SlimeSize, SkeletonType and ZombieModifier traits added
  • 2.0.2 - September 17th, 2012 - DL
    • Misc bug fixes
    • Flyable NPCs
    • Players editing NPCs they don't own fixed
    • Save immediately on shutdown
    • Add /npc vulnerable command
    • Fix to Age
    • Cancel navigation target if npc despawns
    • Added NPC speed limits
  • 2.0.1 - September 6th, 2012 - DL
    • Fix stationary ticks
    • Changes to navigator
    • Doesn't overwrite saves file if it failed to load
    • Refactor CancelReason event firing, NPCs should teleport if no path can be found
    • Compatible with 1.3.x
  • 2.0 - September 2nd, 2012 - DL
    • Complete and total rewrite.


Credits

Citizens would not be where it is today without the contributions of these people:


fullwall and aPunch - creators of the Citizens plugin
Paul_T - citizensnpcs.com server host
AgentK - Wiki editor, converter programmer, and script repo programmer.
aufdemrand - Wiki editor, graphic designer, and trait programmer
NeonMaster - Server and web maintenance, website developer
jrbudda - Trait programmer, wiki editor
All character/trait authors, including those not mentioned here - talk to us on IRC!
You, for trying out and using Citizens!

Also, a special thanks to all of those in IRC who have tested and to all of those who have donated! We would be nowhere without you!
Citizens Wiki.