Types: Difference between revisions

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| BAT
| BAT
| [[File:BatNPC.png]]
| [[File:BatNPC.png]]
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|-
| CAVE_SPIDER
| [[File:CaveSpider.png]]
|  
|  
|-
|-
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|  
|  
|-
|-
| MUSHROOM_COW
| IRON_GOLEM
| [[File:MCowNPC.png]]
| [[File:VillagerGolemNPC.png]]
|  
|  
|-
| PLAYER
| [[File:PlayerNPC.png]]
| Name that is assigned is placed above its head, and it has a [[Skins|skin]], just like other players. The name color can be adjusted by putting & in front of the name (note: this will reset its skin to the default skin).
|-
| PIG
| [[File:PigNPC.png]]
| Can have a saddle placed and removed from it.
|-
| SHEEP
| [[File:SheepNPC.png]]
| Can toggle it as sheared and change its wool color.
|-
|-
| MAGMA_CUBE
| MAGMA_CUBE
| [[File:MagmaCubeNPC.png]]
| [[File:MagmaCubeNPC.png]]
|
|-
| MUSHROOM_COW
| [[File:MCowNPC.png]]
|  
|  
|-
|-
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| [[File:OzelotNPC.png]]
| [[File:OzelotNPC.png]]
|  
|  
|-
| PIG
| [[File:PigNPC.png]]
| Can have a saddle placed and removed from it.
|-
|-
| PIG_ZOMBIE
| PIG_ZOMBIE
| [[File:ZombiePigNPC.png]]
| [[File:ZombiePigNPC.png]]
|  
|  
|-
| PLAYER
| [[File:PlayerNPC.png]]
| Name that is assigned is placed above its head, and it has a [[Skins|skin]], just like other players. The name color can be adjusted by putting & in front of the name (note: this will reset its skin to the default skin).
|-
| SHEEP
| [[File:SheepNPC.png]]
| Can toggle it as sheared and change its wool color.
|-
|-
| SILVERFISH
| SILVERFISH
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| [[File:SnowmanNPC.png]]
| [[File:SnowmanNPC.png]]
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|
|-
| IRON_GOLEM
| [[File:VillagerGolemNPC.png]]
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|-
|-
| WOLF
| WOLF
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| SKELETON
| SKELETON
| [[File:Skeleton.png]]
| [[File:Skeleton.png]]
| Change to a Wither Skeleton with ''/npc skeletontype''
| Change to a Wither Skeleton with ''/npc skeletontype [0|1|WITHER|NORMAL]''
|-
|-
| SLIME
| SLIME
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| [[File:Spider.png]]
| [[File:Spider.png]]
|  
|  
|-
| CAVE_SPIDER
| [[File:CaveSpider.png]]
|
|-
| ZOMBIE
| [[File:Zombie.png]]
| Can be made into a zombie villager / baby using the /npc zombiemod -b(aby) -v(illager) command.
|-
|-
| WITCH
| WITCH
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| [[File:VillagerNPC.png]]
| [[File:VillagerNPC.png]]
| Can set profession with /npc profession
| Can set profession with /npc profession
|  
|-
| ZOMBIE
| [[File:Zombie.png]]
| Can be made into a zombie villager / baby using the /npc zombiemod -b(aby) -v(illager) command.
|
|}
|}



Revision as of 07:30, 16 December 2012

To create a different type of NPC (besides human), just use the --type flag.

/npc create 'npc name' --type pig -b

To change the type of a created NPC, use /npc type pig

This would make a baby pig. Leave off the -b to create an adult.


Type Image Details
BLAZE File:BlazeNPC.png
BAT File:BatNPC.png
CAVE_SPIDER File:CaveSpider.png
CHICKEN File:ChickenNPC.png
CREEPER File:CreeperNPC.png Can toggle it as powered.
COW File:CowNPC.png
ENDERMAN File:EndermanNPC.png Can have its carried material edited.
ENDER_DRAGON File:EnderdragonNPC.png Jumping on top will cause it to spin rapidly. All clients within render distance will see a "Boss Health" bar at the top of their screen (this is not fixable server-side).
GHAST File:GhastNPC.png
GIANT File:GiantNPC.png
IRON_GOLEM File:VillagerGolemNPC.png
MAGMA_CUBE File:MagmaCubeNPC.png
MUSHROOM_COW File:MCowNPC.png
OCELOT File:OzelotNPC.png
PIG File:PigNPC.png Can have a saddle placed and removed from it.
PIG_ZOMBIE File:ZombiePigNPC.png
PLAYER File:PlayerNPC.png Name that is assigned is placed above its head, and it has a skin, just like other players. The name color can be adjusted by putting & in front of the name (note: this will reset its skin to the default skin).
SHEEP File:SheepNPC.png Can toggle it as sheared and change its wool color.
SILVERFISH File:SilverfishNPC.png
SQUID File:BlazeNPC.png
SNOWMAN File:SnowmanNPC.png
WOLF File:WolfNPC.png
SKELETON File:Skeleton.png 1|WITHER|NORMAL]
SLIME File:Slime.png
SPIDER File:Spider.png
WITCH File:Witch.png
WITHER File:Wither.png
VILLAGER File:VillagerNPC.png Can set profession with /npc profession
ZOMBIE File:Zombie.png Can be made into a zombie villager / baby using the /npc zombiemod -b(aby) -v(illager) command.

Known Bugs with Mob NPCs

  • Some can be pushed by walking into them. This is a clientside effect, and will reset on relog.
  • Some wander around on their own. Please report this.
  • Some will not move at all. Please report this.