Sentry: Difference between revisions
Aufdemrand (talk | contribs) (Created page with "{{Character | PICTURE = Sentry.png | AUTHOR = aufdemrand | NAME = Sentry | VERSION = .1 | CITIZENSBUILD = 2.0 | DEVSTATUS = InDev | DOWNLOADLINK = ht...") |
Aufdemrand (talk | contribs) No edit summary |
||
Line 13: | Line 13: | ||
Sentries are useful to guarding areas from intruders. This is an early beta release which is missing some features, but is none-the-less functional. | Sentries are useful to guarding areas from intruders. This is an early beta release which is missing some features, but is none-the-less functional. | ||
To create a sentry, use: | |||
<code>/npc create '[NPC Name]' --char sentry</code> | |||
Once a desired guard location has been found, use: | |||
<code>/sentry guard</code> | |||
==Known caveats and upcoming features== | ==Known caveats and upcoming features== |
Revision as of 00:49, 8 May 2012
|
How to Use
General Information
Sentries are useful to guarding areas from intruders. This is an early beta release which is missing some features, but is none-the-less functional.
To create a sentry, use:
/npc create '[NPC Name]' --char sentry
Once a desired guard location has been found, use:
/sentry guard
Known caveats and upcoming features
Sentries currently attack all players. Vault integration will add group and permission support for targeting specific players in the near future.
Sentries cannot be killed. This will be toggleable, along with the ability to set the Sentry's health.
Sentries will be able to drop specific items, experience, etc.
Sentries are silent! Sentries will use the text set with /npc text to shout at players when targeted.
Suggestions
Suggestions are, of course, always welcome! Visit us in #citizens on EsperNet.
Quick Navigation | |
---|---|
Usage | Installation · Frequently Asked Questions · Commands · Editors · Characters · API · |
Configuration | Configuration · Text Syntax · Permissions · Waypoints · Data Storage |