Sentry: Difference between revisions

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| AUTHOR      = aufdemrand
| AUTHOR      = aufdemrand
| NAME        = Sentry
| NAME        = Sentry
| VERSION    = .1
| VERSION    = 0.3
| CITIZENSBUILD  = 2.0
| CITIZENSBUILD  = 2.0 dev build #173+
| DEVSTATUS    = InDev
| DEVSTATUS    = InDev
| DOWNLOADLINK  = https://docs.google.com/open?id=0B1a3BcGQdpx8blQ2ZzRmdUFQTnM
| DOWNLOADLINK  = https://docs.google.com/open?id=0B1a3BcGQdpx8blQ2ZzRmdUFQTnM
| DESCRIPTION  = Town Sentries guard entrances.
| DESCRIPTION  = Sentries guard entrances.
}}
}}
== Updates ==
''v. 0.3 beta''
<br>* Added ability to kill the NPCs. Swords kill faster. Built-in chance of criticals, etc.
* Fixed targeting code, should be more efficient now.
* Implemented respawning sequence.
Up next: Vault integration for targeted foes.
==How to Use==
==How to Use==
===General Information===
===General Information===
Sentries are useful for guarding areas from intruders. This is an early beta release which is missing some features, but is none-the-less functional.
Sentries are useful for guarding areas from intruders. This is an early beta release which is missing some features, but is none-the-less functional.
Sentries guard a 10 square radius.


To create a sentry, use:
To create a sentry, use:
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==Known caveats and upcoming features==
==Known caveats and upcoming features==
Sentries currently attack all players.  Vault integration will add group and permission support for targeting specific players in the near future.
Sentries currently attack all players.  Vault integration will add group and permission support for targeting specific players in the near future.
Sentries cannot be killed. This will be toggleable, along with the ability to set the Sentry's health.


Sentries will be able to drop specific items, experience, etc.
Sentries will be able to drop specific items, experience, etc.


Sentries are silent! Sentries will use the text set with /npc text to shout at players when targeted.


When attacking, no hand animation is seen. This is a problem with the Citizens2 core and should be fixed soon.
When attacking, no hand animation is seen. This is a problem with the Citizens2 core and should be fixed soon.

Revision as of 05:49, 9 May 2012

Sentry.png

Sentry
Author aufdemrand
Version 0.3
Citizens build 2.0 dev build #173+
Other dependencies Unknown
Download Link
Description: Sentries guard entrances.


Updates

v. 0.3 beta
* Added ability to kill the NPCs. Swords kill faster. Built-in chance of criticals, etc.

  • Fixed targeting code, should be more efficient now.
  • Implemented respawning sequence.

Up next: Vault integration for targeted foes.

How to Use

General Information

Sentries are useful for guarding areas from intruders. This is an early beta release which is missing some features, but is none-the-less functional.

Sentries guard a 10 square radius.

To create a sentry, use:

/npc create '[NPC Name]' --char sentry

Once a desired guard location has been found, use:

/sentry guard

Known caveats and upcoming features

Sentries currently attack all players. Vault integration will add group and permission support for targeting specific players in the near future.

Sentries will be able to drop specific items, experience, etc.


When attacking, no hand animation is seen. This is a problem with the Citizens2 core and should be fixed soon.

Suggestions

Suggestions are, of course, always welcome! Visit us in #citizens on EsperNet.