Sentry: Difference between revisions
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| AUTHOR = aufdemrand | | AUTHOR = aufdemrand | ||
| NAME = Sentry | | NAME = Sentry | ||
| VERSION = 0. | | VERSION = 0.5 | ||
| CITIZENSBUILD = 2.0 dev build # | | CITIZENSBUILD = 2.0 dev build #178 | ||
| DEVSTATUS = InDev | | DEVSTATUS = InDev | ||
| DOWNLOADLINK = https://docs.google.com/open?id=0B1a3BcGQdpx8blQ2ZzRmdUFQTnM | | DOWNLOADLINK = https://docs.google.com/open?id=0B1a3BcGQdpx8blQ2ZzRmdUFQTnM | ||
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== Updates == | == Updates == | ||
'''v. 0.5 beta''' | |||
NOTE! Do not use builds 179-183 of Citizens2 as it has a break in it that affects the left-clicking of NPCs. This should be fixed soon, but for now use build #178 if you want to use Sentries. | |||
* Added the ability to specify targets. | |||
* Added the ability to set the Health and Speed of a Sentry. | |||
* 'Stuck' Sentries now respawn after a while. | |||
* Fixed the death handling. | |||
* Fixed Sentries remembering their guard location on a restart. | |||
'''v. 0.3 beta''' | '''v. 0.3 beta''' | ||
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* Implemented respawning sequence. | * Implemented respawning sequence. | ||
Up next: | Up next: Warning targeted Players. | ||
==How to Use== | ==How to Use== |
Revision as of 19:58, 12 May 2012
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Updates
v. 0.5 beta NOTE! Do not use builds 179-183 of Citizens2 as it has a break in it that affects the left-clicking of NPCs. This should be fixed soon, but for now use build #178 if you want to use Sentries.
- Added the ability to specify targets.
- Added the ability to set the Health and Speed of a Sentry.
- 'Stuck' Sentries now respawn after a while.
- Fixed the death handling.
- Fixed Sentries remembering their guard location on a restart.
v. 0.3 beta
- Added ability to kill the NPCs. Swords kill faster. Built-in chance of criticals, etc.
- Fixed targeting code, should be more efficient now.
- Implemented respawning sequence.
Up next: Warning targeted Players.
How to Use
General Information
Sentries are useful for guarding areas from intruders. This is an early beta release which is missing some features, but is none-the-less functional.
Sentries guard a 10 square radius.
To create a sentry, use:
/npc create '[NPC Name]' --char sentry
Once a desired guard location has been found, use:
/sentry guard
Known caveats and upcoming features
Sentries currently attack all players. Vault integration will add group and permission support for targeting specific players in the near future. Sentries will be able to drop specific items, experience, etc. Sentries can kill players, even when dead. This will be fixed in the next build.
Suggestions
Suggestions are, of course, always welcome! Visit us in #citizens on EsperNet.
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