Types: Difference between revisions

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To create a different type of NPC (besides human), just use the --type flag.
<code>/npc create 'npc name' --type pig -b</code>
This would make a baby pig.  Leave off the -b to create an adult.
{| border="1" style="color:black;" cellpadding="3" cellspacing="0" width="100%"
{| border="1" style="color:black;" cellpadding="3" cellspacing="0" width="100%"
! width="15%" | Type
! width="15%" | Type

Revision as of 23:43, 14 May 2012

To create a different type of NPC (besides human), just use the --type flag.

/npc create 'npc name' --type pig -b

This would make a baby pig. Leave off the -b to create an adult.


Type Image Details
Player File:PlayerNPC.png Name that is assigned is placed above it's head, and it has a skin, just like other players. The name color can be adjusted by putting & in front of the name (note: this will reset its skin to the default skin).
Pig File:PigNPC.png Can have a saddle placed and removed from it.
Chicken File:ChickenNPC.png
Sheep File:SheepNPC.png Can toggle it as sheared and change its wool color.
Cow File:CowNPC.png
Mooshroom File:MCowNPC.png
Creeper File:CreeperNPC.png Can toggle it as powered.
Endermen File:EndermanNPC.png Can have its carried material edited.
Enderdragon File:EnderdragonNPC.png Jumping on top will cause it to spin rapidly. All clients within render distance will see a "Boss Health" bar at the top of their screen (this is not fixable server-side).

Known Bugs with Mob NPCs

  • Can be pushed by bumping into it.