1.x/Trader: Difference between revisions

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< 1.x

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| View the help page for traders
| View the help page for traders
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| /trader money (give/take) (amount)
| /npc money (give/take) (amount)
| ''give/take'' - whether to give or take money from a trader <br>''amount'' - amount to give or take
| ''give/take'' - whether to give or take money from a trader <br>''amount'' - amount to give or take
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== FAQ ==
'''Why does my trader let players dupe items?'''
<br>This is due to lag and is a bug with Citizens/Bukkit. Citizens requires inventory events (that's programmer-speak), which Bukkit is not close to implementing.
'''Why won't you add Spout support so traders aren't buggy?'''
<br>Spout is a great API for client-side additions to Bukkit. However, we are not interested in supporting it server-side. We don't want people to feel forced to download Spout if they want to use trader NPCs.


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[[Category:Citizens1]]
[[Category:Citizens1]]

Latest revision as of 05:57, 23 May 2012

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This page is about Citizens 1.x, while the current version is Citizens 2.0.2. This page's content may be outdated, and shouldn't be trusted as being correct. See this page's talk page for more information. If you were looking for the 2.0.2 equivalent of this page, try Trader. If you feel this message was displayed in error, please contact an administrator.

Traders allow trading of items for virtual currency. The trader can both buy and sell items to the player, and uses an intuitive interface to facilitate this. Warning: may be exploitable under lag until bukkit creates inventory events.

Permissions

To stock a trader, one requires the permission 'citizens.trader.modify.stock'. To trade with the trader, give users the permissions 'citizens.trader.use.trade'.

Commands

Commands specific for use with traders.