Denizen/0.7/Activity Scripts: Difference between revisions
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Activities: | Activities: | ||
List: | List: | ||
- 1 WANDER DELAY:12 RADIUS:10 SPEED:.75 FILTER:COBBLESTONE,GRAVEL, | - 1 WANDER DELAY:12 RADIUS:10 SPEED:.75 FILTER:COBBLESTONE,GRAVEL,WOOL | ||
</pre> | </pre> | ||
==Assigning== | ==Assigning== | ||
See [[Denizen/Assignments#Activity_Assignment]] | See [[Denizen/Assignments#Activity_Assignment]] | ||
Revision as of 19:46, 21 August 2012
Activity Scripts contain a set of Activities. Activities are continuous actions the Denizen can do that give it life. Wandering, collecting wheat, mining a block, these are all possible activities.
General layout of an Activity Script
'Name of script': # Name Node
Type: Activity # Type Node
Requirements: # Requirements Node
Mode: ...
List:
- ...
- ...
Activities: # Activities Node
List:
- ...
- ...
About
An Activity script defines a set of Activities that a Denizen can do simultaneously.
Each Activity is assigned a goal priority that dictates which activity will be active at any given time. If a certain Activity cannot be done, the next lower priority Activity will be used instead.
An activity Script.
'Citizen':
Type: Activity
Requirements:
Mode: None
Activities:
List:
- 1 WANDER DELAY:12 RADIUS:10 SPEED:.75 FILTER:COBBLESTONE,GRAVEL,WOOL