TODO: Difference between revisions
From Citizens Wiki
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* 'But I'd love for a NPC to be able to have a waypoint where they "sit" for 4 minutes' - Ridge | * 'But I'd love for a NPC to be able to have a waypoint where they "sit" for 4 minutes' - Ridge | ||
* Can you modify the /npc list command so it only show your owned npcs unless you have the citizans.admin permissions? -from JIRA. | * Can you modify the /npc list command so it only show your owned npcs unless you have the citizans.admin permissions? -from JIRA. | ||
Revision as of 05:45, 15 October 2012
fullwall's TODO (please add under your name if you modify this)
- Templates
- Waypoint attachments
- Make rename update in save file
- NPC sitting
- In-place conversion db<->yml<->nbt
- waypoints move location somehow
- Giants don't attack back
- Some kind of issue with pathfinding range - npc teleports immediately.
jrbudda
- Waypoints not resuming or teleporting instantly after un-pausing goalcontroller. I don't know if this is still an issue.
- Fix NPCs always looking south on load.
- /npc copy creates yaml references on sentry lists, makes them 'linked' in memory. i.e. Copy sentry A to make B, change sentry A's targets and B's changes as well.
- would be nice if /npc copy would run a onCopy on each trait, there's some things that maybe shouldnt be copied in some traits.
- NPCs still wont pathfind if you teleport them across worlds. Respawning them across worlds works
- Fix /reload duplicating NPCs
- Giants don't move.
- Add call to API to get the selected NPC for a CommandSender. (have to build against citizens.jar and get the NPCSelector now)
- Fix stuck-teleporting instantly when using waypoints?
- make an Editor for wander
- Work out kinks in SQL storage.
- Documentation.
User suggestions
- 'But I'd love for a NPC to be able to have a waypoint where they "sit" for 4 minutes' - Ridge
- Can you modify the /npc list command so it only show your owned npcs unless you have the citizans.admin permissions? -from JIRA.