Denizen/Commands: Difference between revisions
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Here, the NPC will either attack the player, tell the player to leave, or run a script in which it calls for reinforcements. | Here, the NPC will either attack the player, tell the player to leave, or run a script in which it calls for reinforcements. | ||
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{{Denizen Command | |||
|strike | |||
|strike (no_damage) [location:x,y,z,world] | |||
|Makes lightning strike a location, optionally without causing any damage. | |||
'''Examples''' | |||
<pre> | |||
- strike "location:200,73,200,world" | |||
- strike no_damage "<anchor:Mountaintop>" | |||
</pre> | |||
}} | }} |
Revision as of 15:48, 9 February 2013
announce | ["announcement text"] |
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Displays a message that every player on the server can read.
- announce "The skeleton invasion has ended." - announce "<player.name> has joined the blue team!" |
assignment | [{set}|remove] ("script:name") |
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Set or remove an assignment for an NPC.
- assignment set "script:Evil Wizard" - assignment remove |
attack | (stop) |
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Make the NPC attack or stop attacking the player.
- attack - attack stop |
chair | (sit|stand) (location:x,y,z,world) |
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Make the NPC sit or stand at a location.
- sit "location:300,65,300,world" - sit "<anchor:Chair>" - stand |
random | [#] |
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Run a single one out of a number of commands, chosen at random.
- random 3 - chat "One." - chat "Two." - chat "Three." In the above example, only one of the three chat commands will be run. - random 2 - chat "One." - chat "Two." - chat "Three." In this example, either "One" or "Two" will be displayed, but "Three" will always be displayed. - random 3 - attack - chat "Get out of here!" - runtask "script:Call Reinforcements" Here, the NPC will either attack the player, tell the player to leave, or run a script in which it calls for reinforcements. |
strike | strike (no_damage) [location:x,y,z,world] |
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Makes lightning strike a location, optionally without causing any damage.
- strike "location:200,73,200,world" - strike no_damage "<anchor:Mountaintop>" |