|
|
(2 intermediate revisions by one other user not shown) |
Line 1: |
Line 1: |
| To create a different type of NPC (besides human), just use the --type flag. | | To create a different type of NPC (besides human), just use the --type flag. |
|
| |
|
| <code>/npc create 'npc name' --type pig -b</code> | | ''<code>/npc create 'npc name' --type pig -b</code> |
| | |
| To change the type of a created NPC, use <code>/npc type pig</code>
| |
|
| |
|
| This would make a baby pig. Leave off the -b to create an adult. | | This would make a baby pig. Leave off the -b to create an adult. |
|
| |
|
| | To change the type of an existing NPC, use |
|
| |
|
| {| border="1" style="color:black;" cellpadding="3" cellspacing="0" width="100%"
| | ''<code>/npc type pig</code> |
| ! width="15%" | Type
| |
| ! width="25%" | Image
| |
| ! width="60%" | Details
| |
| |-
| |
| | BLAZE
| |
| | [[File:BlazeNPC.png]]
| |
| |
| |
| |-
| |
| | BAT
| |
| | [[File:BatNPC.png]]
| |
| |
| |
| |-
| |
| | CAVE_SPIDER
| |
| | [[File:CaveSpider.png]]
| |
| |
| |
| |-
| |
| | CHICKEN
| |
| | [[File:ChickenNPC.png]]
| |
| |
| |
| |-
| |
| | CREEPER
| |
| | [[File:CreeperNPC.png]]
| |
| | Can toggle it as powered.
| |
| |-
| |
| | COW
| |
| | [[File:CowNPC.png]]
| |
| |
| |
| |-
| |
| | ENDERMAN
| |
| | [[File:EndermanNPC.png]]
| |
| | Can have its carried material edited.
| |
| |-
| |
| | ENDER_DRAGON
| |
| | [[File:EnderdragonNPC.png]]
| |
| | Jumping on top will cause it to spin rapidly. All clients within render distance will see a "Boss Health" bar at the top of their screen (this is not fixable server-side).
| |
| |-
| |
| | GHAST
| |
| | [[File:GhastNPC.png]]
| |
| |
| |
| |-
| |
| | GIANT
| |
| | [[File:GiantNPC.png]]
| |
| |
| |
| |-
| |
| | IRON_GOLEM
| |
| | [[File:VillagerGolemNPC.png]]
| |
| |
| |
| |-
| |
| | MAGMA_CUBE
| |
| | [[File:MagmaCubeNPC.png]]
| |
| |
| |
| |-
| |
| | MUSHROOM_COW
| |
| | [[File:MCowNPC.png]]
| |
| |
| |
| |-
| |
| | OCELOT
| |
| | [[File:OzelotNPC.png]]
| |
| |
| |
| |-
| |
| | PIG
| |
| | [[File:PigNPC.png]]
| |
| | Can have a saddle placed and removed from it.
| |
| |-
| |
| | PIG_ZOMBIE
| |
| | [[File:ZombiePigNPC.png]]
| |
| |
| |
| |-
| |
| | PLAYER
| |
| | [[File:PlayerNPC.png]]
| |
| | Name that is assigned is placed above its head, and it has a [[Skins|skin]], just like other players. The name color can be adjusted by putting & in front of the name (note: this will reset its skin to the default skin).
| |
| |-
| |
| | SHEEP
| |
| | [[File:SheepNPC.png]]
| |
| | Can toggle it as sheared and change its wool color.
| |
| |-
| |
| | SILVERFISH
| |
| | [[File:SilverfishNPC.png]]
| |
| |
| |
| |-
| |
| | SQUID
| |
| | [[File:BlazeNPC.png]]
| |
| |
| |
| |-
| |
| | SNOWMAN
| |
| | [[File:SnowmanNPC.png]]
| |
| |
| |
| |-
| |
| | WOLF
| |
| | [[File:WolfNPC.png]]
| |
| |
| |
| |-
| |
| | SKELETON
| |
| | [[File:Skeleton.png]]
| |
| | Change to a Wither Skeleton with ''/npc skeletontype [0|1|WITHER|NORMAL]''
| |
| |-
| |
| | SLIME
| |
| | [[File:Slime.png]]
| |
| |
| |
| |-
| |
| | SPIDER
| |
| | [[File:Spider.png]]
| |
| |
| |
| |-
| |
| | WITCH
| |
| | [[File:Witch.png]]
| |
| |
| |
| |-
| |
| | WITHER
| |
| | [[File:Wither.png]]
| |
| |
| |
| |-
| |
| | VILLAGER
| |
| | [[File:VillagerNPC.png]]
| |
| | Can set profession with /npc profession
| |
| |-
| |
| | ZOMBIE
| |
| | [[File:Zombie.png]]
| |
| | Can be made into a zombie villager / baby using the /npc zombiemod -b(aby) -v(illager) command.
| |
| |
| |
| |}
| |
| | |
| ==Known Bugs with Mob NPCs==
| |
| * Some can be pushed by walking into them. This is a clientside effect, and will reset on relog.
| |
| * Some wander around on their own. Please report this.
| |
| * Some will not move at all. Please report this.
| |
|
| |
|
| {{NavBox}}
| | You can use any Spigot entity type: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html |