1.x/Commands and Permissions: Difference between revisions
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== Admin Commands == | == Admin Commands == | ||
'''Command''' - command's syntax | |||
'''Permission''' - command's permission node | |||
'''Description''' - short description of the command | |||
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== General Commands == | == General Commands == | ||
'''Command''' - command's syntax | |||
'''Args Description''' - description of the command's arguments | |||
'''Require Selected''' - whether the command requires an NPC to be selected | |||
'''Require Ownership''' - whether the commands requires you to be the owner of the NPC | |||
'''Permission''' - command's permission node | |||
'''Description''' - short description of the command | |||
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== Toggle Commands == | == Toggle Commands == | ||
== Waypoint Commands == | == Waypoint Commands == | ||
== Other Permissions == | == Other Permissions == | ||
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! style="width: 250px;" | Permission | |||
! style="width: 200px;" | Description | |||
|- | |||
| citizens.npccount.x | |||
| Number of NPC's that a player with this node can create; replace ''x'' with the number of NPCs you want a player to be able to create | |||
|- | |||
| citizens.npccount.unlimited | |||
| Gives a player with this node the ability to create unlimited NPCs | |||
|} |
Revision as of 09:13, 26 August 2011
Read below for detailed command documentation. For more info on per-type commands, see its corresponding page.
[] - Mandatory; () - Optional
Admin Commands
Command - command's syntax Permission - command's permission node Description - short description of the command
Command | Permission | Description |
---|---|---|
/citizens | citizens.admin.info | View general Citizens information |
/citizens debug | citizens.admin.debug | Toggle debug mode, if debug is on, debug messages will print to the console |
/citizens reload | citizens.admin.reload | Reload Citizens configuration files |
/citizens save | citizens.admin.save | Save Citizens files |
/citizens clean | citizens.admin.clean | Removes all "ghost" entities in your world |
General Commands
Command - command's syntax Args Description - description of the command's arguments Require Selected - whether the command requires an NPC to be selected Require Ownership - whether the commands requires you to be the owner of the NPC Permission - command's permission node Description - short description of the command
Command | Args Description | Require Selected | Require Ownership | Permission | Description |
---|---|---|---|---|---|
/npc create [name] (text) | name - name of NPC text - text that an NPC says when right-clicked with the talk-item |
false | false | citizens.basic.create | Create an NPC |
/npc move | None | true | true | citizens.basic.modify.move | Move an NPC to your location |
/npc moveTo [x y z] (world pitch yaw) | x y z - coordinates to teleport NPC to world - world to teleport an NPC to pitch - orientation of body yaw - orientation of head |
true | true | citizens.basic.modify.moveto | Move an NPC to the specified location |
/npc copy | None | true | true | citizens.basic.modify.copy | Copy an NPC to your location (you must also meet the NPC count guidelines, see citizens.npccount permissions in the Other Permissions section below) |
/npc remove (all) | all - Removes all NPCs | true (only for /npc remove) | true (only for /npc remove) | citizens.basic.modify.remove or citizens.basic.modify.remove.all for /npc remove all | Remove an NPC or all NPCs |
/npc rename | None | true | true | citizens.basic.modify.rename | Rename an NPC |
/npc color &[code] | code - Color code to change the name to | true | true | citizens.basic.modify.color | Color an NPC's nameplate |
/npc set [text] | text - Text to give to an NPC, split lines with tag |
true | true | citizens.basic.modify.settext | Set an NPC's text |
/npc add [text] | text - Text to add to an NPC, split lines with tag |
true | true | citizens.basic.modify.addtext | Add to an NPC's text |
/npc reset | None | true | true | citizens.basic.modify.resettext | Remove an NPC's text |
/npc item [item] | item - item to put in an NPC's hand, your inventory must contain at least one of this item | true | true | citizens.basic.modify.item | Set an NPC's item in-hand |
/npc armor [slot] [item] | slot - armor slot to change (available slots: helmet, torso, leggings, boots) item - item to set slot to, your inventory must contain at least one of this item |
true | true | citizens.basic.modify.armor | Modify an NPC's armor |
/npc tp | None | true | true | citizens.basic.use.teleport | Teleport to an NPC |
/npc talkclose | None | true | true | citizens.basic.modify.talkclose | Toggle whether an NPC will talk when a player comes near |
/npc lookat | None | true | true | citizens.basic.modify.lookat | Toggle whether an NPC will turn when a player comes near |
/npc select [id] | id - ID of the NPC to select | false | false | citizens.basic.use.select | Modify an NPC's armor |
/npc setowner [player-name] | player-name - name of player to set the owner to | true | true | citizens.basic.modify.setowner | Set the owner of an NPC |
/npc list (name) (page) | name - name of player to list NPCs of, leave blank to list your own NPCs page - page of list to view |
false | false | citizens.basic.use.list | List NPCs for yourself or another player |
Toggle Commands
Waypoint Commands
Other Permissions
Permission | Description |
---|---|
citizens.npccount.x | Number of NPC's that a player with this node can create; replace x with the number of NPCs you want a player to be able to create |
citizens.npccount.unlimited | Gives a player with this node the ability to create unlimited NPCs |