Citizens Wiki: Difference between revisions
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'''Bukkit''' is an up-and-coming Minecraft Server mod that will completely change how running and modifying a Minecraft server is done - making managing and creating servers easier and providing more flexibility. Learning from the mistakes made by other mods, Bukkit aims to be different and fill the void left by them: built from the ground up we've focused on performance, ease-of-use, extreme customisability and better communication between the Team and, you, our users. The overall design of Bukkit has been inspired by other mods and our experience as Minecraft players just like yourselves, giving us a unique perspective and advantage going into the creation of the Bukkit Project. | |||
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= Citizens = | = Citizens = | ||
Revision as of 19:25, 26 August 2011
Welcome to the Citizens Wiki!
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Citizens
Citizens is a Minecraft server plugin that utilizes the Bukkit API. It adds various Non-Player Character (NPC) functionalities, from simple NPCs that talk to lively, active Guards. Originally featuring only one type of NPC, Citizens now contains 7 toggleable types and 1 creature type. With the Citizens API, plugins developers can even create their own NPC type. Server admins are even able to choose which types that they want on their server.
Current Version: 1.1
Developers: fullwall and aPunch
See below for information on types, commands, permission nodes, and more!
Getting started
Follow the directions below to set up Citizens to your liking.
- Go to the download page here.
- Follow instructions on the download page.
- Drag the generated Citizens.jar and /Citizens directory into the /plugins directory of your server files.
- Start and stop your server.
- Configure the files in the /plugins/Citizens. Use the Configuration page for reference.
- Give your players permissions. See the Commands and Permissions page for detailed node information.
- Start your server again. Enjoy!
Your First NPC
It is important to read the Commands and Permissions page for an in-depth look at all of the commands you can use to customize your NPCs. For now, here is a basic guide on how to setup an NPC.
1. Type /npc create <name>. Replace <name> with the name of your NPC. Optionally, you can add text to your NPC. To do this, simply add words after the name of the NPC. Example: /npc create Bob Hi, my name is Bob!. If you want your NPC to have a skin, then give it a name of a player who has a skin. For example, typing /npc create Notch will create an NPC with Notch's skin.
2. If you didn't set the text of your NPC with the above command, you can type /npc add This is a sentence. to add text to it. Additionally, you can replace all of the current text with just one line by doing /npc set This text replaces all of the current text. Lastly, you can reset your NPC's text by typing /npc reset.
3. If you want your NPC to have a colored nameplate, then type /npc color &<color-code>. Replace <color-code> with the ID of the color you want the nameplate to be. Example: /npc color &6 will give your NPC a gold nameplate. WARNING: Changing the color of an NPC's nameplate removes its skin.
NPC Types
Creature Types (These types spawn on their own):
Toggleable Types (These types can be toggled):
FAQ
If the above pages don't have answers to your problems, this section usually will.
Can I give my NPCs custom skins?
Citizens does not officially support custom skins and never will. However, for custom skins and other client-side Citizens additions, it is recommended that you use CitizenSpout by mbsuperstar1.
How come my NPC won't talk? You must be holding the configurable talk-item. You can change this item in citizens.yml under the node item.talk-items. The default item is a book (ID 340).
Why isn't the /toggle command isn't working? This is a conflict with xAuth. Use an alias: /tog or /t.
I am getting errors, and none of the developers respond to my questions in the thread. What should I do? To get a response from a developer, it is key that you follow the directions in the README file that is packaged in Citizens.jar. You can also view it here.