Denizen/0.7/Activity Scripts: Difference between revisions
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Activities: | Activities: | ||
List: | List: | ||
- 1 WANDER DELAY:12 RADIUS:10 SPEED:.75 FILTER:COBBLESTONE,GRAVEL, | - 1 WANDER DELAY:12 RADIUS:10 SPEED:.75 FILTER:COBBLESTONE,GRAVEL,WOOL | ||
</pre> | </pre> | ||
==Assigning== | ==Assigning== | ||
See [[Denizen/Assignments#Activity_Assignment]] | See [[Denizen/Assignments#Activity_Assignment]] |
Revision as of 19:46, 21 August 2012
Activity Scripts contain a set of Activities. Activities are continuous actions the Denizen can do that give it life. Wandering, collecting wheat, mining a block, these are all possible activities.
General layout of an Activity Script
'Name of script': # Name Node Type: Activity # Type Node Requirements: # Requirements Node Mode: ... List: - ... - ... Activities: # Activities Node List: - ... - ...
About
An Activity script defines a set of Activities that a Denizen can do simultaneously.
Each Activity is assigned a goal priority that dictates which activity will be active at any given time. If a certain Activity cannot be done, the next lower priority Activity will be used instead.
An activity Script.
'Citizen': Type: Activity Requirements: Mode: None Activities: List: - 1 WANDER DELAY:12 RADIUS:10 SPEED:.75 FILTER:COBBLESTONE,GRAVEL,WOOL