1.x/Quester: Difference between revisions

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[[Category:Citizens1]]

Revision as of 16:57, 18 February 2012

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This page is about Citizens 1.x, while the current version is Citizens 2.0.2. This page's content may be outdated, and shouldn't be trusted as being correct. See this page's talk page for more information. If you were looking for the 2.0.2 equivalent of this page, try Quester. If you feel this message was displayed in error, please contact an administrator.

Questers allow players to go on many different types of quests. They can collect or place blocks, attack mobs, travel a certain distance, and more! Quests are fully customizable in the quests.yml file. You can assign these quests to a quester and send your players on fun quests. See below for information on setting up a quester and customizing your quests.

Commands

Usage

To accept a quest, go to a quester NPC. Via left clicking, you can scroll through the descriptions of each possible quest that the quester has assigned to it and that you can accept. Right click to accept the quest.

Only one quest can be accepted at any time - use /quest abort to abandon the current quest.

The status of the current quest can be viewed at any time via /quest status. On completion of the quest, return to the original quester NPC and right click them to finish the quest.

Quest Configuration

See Quests.yml for detailed information about writing and editing quest structure.

Troubleshooting Quests.yml

Many problems with quest files are caused by incorrectly formatted YAML. To make sure your YAML quest file is able to be parsed correctly, this handy tool may be of help. This online YAML parser will take input syntax in the left window, and if correctly parsed, will show a result in the right side. If errors occur, check your quests.yml formatting and try again.

When writing custom quests, check format thoroughly, especially objectives. The quests.yml page outlines each node required by quests.