Frequently Asked Questions: Difference between revisions
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==How do I get <enter NPC type here>?== | ==How do I get <enter NPC type here>?== | ||
First off, NPC types are now called "characters". These are no longer built-in JARs that you place in the ''/plugins/Citizens/types'' directory. You must download each individual character and place it in the ''/plugins'' folder. You can find out more about many characters on the [[Characters]] page. | First off, NPC types are now called "characters". These are no longer built-in JARs that you place in the ''/plugins/Citizens/types'' directory. You must download each individual character and place it in the ''/plugins'' folder. You can find out more about many characters on the [[Characters]] page. | ||
==Can we control what skin that an NPC has?== | |||
The short and sweet answer is no. For a detailed explanation, see the [[Skins]] page. | |||
==See Also== | ==See Also== |
Revision as of 06:07, 23 February 2012
This page contains frequently asked questions regarding the Citizens project. You should always check here before submitting an issue, asking on IRC, or posting on the forums. You're queries could very well have already been answered here.
How do I upgrade from old versions to Citizens2?
Upgrading to Citizens2 is simple. Delete and/or backup all of your previous Citizens files. Download the appropriate Citizens JAR (whether you want to test developmental builds is up to you), and place it in the /plugins folder. From there, all of the new settings will generate and you can start creating new NPCs. Refer to the Configuration, Commands, and Permissions for further help.
How do I get <enter NPC type here>?
First off, NPC types are now called "characters". These are no longer built-in JARs that you place in the /plugins/Citizens/types directory. You must download each individual character and place it in the /plugins folder. You can find out more about many characters on the Characters page.
Can we control what skin that an NPC has?
The short and sweet answer is no. For a detailed explanation, see the Skins page.