CitiTraders: Difference between revisions

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and
and
:'''<code>/trait stockroom</code>
:'''<code>/trait stockroom</code>
 
== Buying and Selling ==
== Accessing the storeroom of a trader ==
=== Accessing the storeroom of a trader ===
# Get a book
# Get a book
# Hold the book
# Hold the book
# Right click your trader while holding the book
# Right click your trader while holding the book
# Place items into traders inventory
# Place items into traders inventory
== Setting Buy/Sell prices ==
 
=== Setting Buy/Sell prices ===
:'''<code>/trader sellprice <amount></code>
:'''<code>/trader sellprice <amount></code>
and
and
:'''<code>/trader buyprice <amount></code>
:'''<code>/trader buyprice <amount></code>
after either of these command, right click the trader with the item in hand, this will set that items price with '''this''' trader. Prices are not global.
after either of these command, right click the trader with the item in hand, this will set that items price with '''this''' trader. Prices are not global.
== Buying and Selling ==
 
=== Buy from a Trader ===
=== Buy from a Trader ===
To purchase goods from a trader you need to '''Right Click''' a trader. This will open a trade (inventory) window that lists all the different types of items the trader has on hand.
To purchase goods from a trader you need to '''Right Click''' a trader. This will open a trade (inventory) window that lists all the different types of items the trader has on hand.

Revision as of 14:30, 28 August 2012

File:CitiTraders.png

CitiTraders


Author tehbeard, tenowg
Version 0.3 Beta
Citizens build 2.0 dev build #264
Other dependencies Citizens 2, Vault, a permissions system and an economy system.
Download Link
Description: Cititraders are NPCs that support interface-based trading. Issues page

CitiTraders is a set of Citizens 2.0 traits that gives NPCs the ability to:

  • Buy and sell items for pre-set prices.
  • Maintain an inventory.
  • Work with Economy plugins to use bank accounts, owner accounts, or a per-npc account.

WARNING

CitiTraders is still very much a beta character, as such, it is recommended only for evaluation purposes at this time unless you accept the fact that something will probably be broken/cheatable with.

Installation

CitiTraders requires no configuration by itself. However it requires that you have Vault, an economy plugin that can be accessed via Vault and

Creating a new npc as a trader

/trader create [NAME] -type [TYPE]

[NAME] - Name of the NPC to create [TYPE] - type of NPC to create, (defaults to PLAYER if omitted)

Adding trader to an existing NPC

To add trader functionality to existing NPCs use:

/trait wallet

and

/trait stockroom

Buying and Selling

Accessing the storeroom of a trader

  1. Get a book
  2. Hold the book
  3. Right click your trader while holding the book
  4. Place items into traders inventory

Setting Buy/Sell prices

/trader sellprice <amount>

and

/trader buyprice <amount>

after either of these command, right click the trader with the item in hand, this will set that items price with this trader. Prices are not global.

Buy from a Trader

To purchase goods from a trader you need to Right Click a trader. This will open a trade (inventory) window that lists all the different types of items the trader has on hand. At this time you need to select the item you wish to purchase, Left Click on the item you wish to purchase, this will take you to the purchase window, here stacks of items will be made available, but only up to what the NPC has forsale. At this point you can Right Click to see the price of the stack, and Left Click to purchase the stack.

At any time you can click the Arrow to return to the item select screen.

Selling to a Trader

To sell to a trader first Left Click the trader, an inventory window will open, drag any item you want to sell to the trader to his window. Close the window. The prices will be caluculated and deposited into your account, any items he doesn't take will be dropped to the group on close. (This is going to be changed, Items the trader takes will be listed, and consumed on drop)