Depenizen/BattleNight: Difference between revisions

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<h1>Commands</h1>
<h1>Denizen Commands</h1>
The BattleNight commands are pretty straight-forward. You should remember that any Denizen command can have a "player:<player>" argument to change the specified player.
For example, if you wanted to add a player to a battle that isn't the currently attached player, you can use "- bn add player:PlayerName"
 
<h2>- bn add</h2>
<h2>- bn add</h2>


Use this to add a player to the current battle. For example, <pre>- bn add</pre> would add the current player attached to the script. Of course, you can also change the player using Denizen's built-into-every-command argument "player:<player>"
Adds a player to the current battle.
<pre>- bn add player:Morphan1</pre>
 
<br />
<h2>- bn kick</h2>
<h2>- bn kick</h2>
<pre>
 
- bn kick
Kicks a player from the current battle.
- bn start
 
- bn end
<h2>- bn start</h2>
</pre>
 
Starts a battle.
 
<h2>- bn end</h2>
 
Ends a battle.


<h1>Tags</h1>
<h1>Tags</h1>

Revision as of 03:34, 15 July 2014

Denizen Commands

The BattleNight commands are pretty straight-forward. You should remember that any Denizen command can have a "player:<player>" argument to change the specified player. For example, if you wanted to add a player to a battle that isn't the currently attached player, you can use "- bn add player:PlayerName"

- bn add

Adds a player to the current battle.

- bn kick

Kicks a player from the current battle.

- bn start

Starts a battle.

- bn end

Ends a battle.

Tags