Types

From Citizens Wiki

Revision as of 04:33, 5 August 2012 by Jrbudda (talk | contribs)

To create a different type of NPC (besides human), just use the --type flag.

/npc create 'npc name' --type pig -b

This would make a baby pig. Leave off the -b to create an adult.


Type Image Details
PLAYER File:PlayerNPC.png Name that is assigned is placed above it's head, and it has a skin, just like other players. The name color can be adjusted by putting & in front of the name (note: this will reset its skin to the default skin).
PIG File:PigNPC.png Can have a saddle placed and removed from it.
CHICKEN File:ChickenNPC.png
SHEEP File:SheepNPC.png Can toggle it as sheared and change its wool color.
COW File:CowNPC.png
MUSHROOM_COW File:MCowNPC.png
CREEPER File:CreeperNPC.png Can toggle it as powered.
ENDERMAN File:EndermanNPC.png Can have its carried material edited.
ENDER_DRAGON File:EnderdragonNPC.png Jumping on top will cause it to spin rapidly. All clients within render distance will see a "Boss Health" bar at the top of their screen (this is not fixable server-side).
BLAZE File:BlazeNPC.png
GHAST File:GhastNPC.png
GIANT File:GiantNPC.png
MAGMA_CUBE File:MagmaCubeNPC.png
OCELOT File:OzelotNPC.png
ZOMBOE_PIG File:PigZombieNPC.png
SILVERFISH File:SilverfishNPC.png
VILLAGER File:VillagerNPC.png Can set profression with /npc profression
SQUID File:BlazeNPC.png
SNOWMAN File:SnowmanNPC.png
IRON_GOLEM File:VillagerGolemNPC.png
WOLF File:WolfNPC.png
Skeleton File:Skeleton.png

Known Bugs with Mob NPCs

  • Can be pushed by bumping into it.