1.x/Mobs.yml
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< 1.x
general: spawn: delay: 1 evil: items: tame-item: 377 # Blaze Powder drops: 264,265,266,282,272,300,301,299,266,360,358,364,370,2262,2261,2263,2264,2266,2265 misc: tame-chance: 50 # Percentage chance Evil NPC will be tamed names: Bandit,Thief,Assassin,Murderer # Names of the Evil NPCs health: 20 # For reference, standard player health is 20 failed-tame-messages: The blaze powder fails to calm your subject.;POOF! Nothing. spawn: max: 10 chance: 100 spawn: true