Denizen/Replaceable Tags

From Citizens Wiki

Player

<player.chat_history> Last message the player sent.
<player.chat_history[#]> Message the player sent a number of times ago.
<player.item_in_hand.enchantments> List of enchantments on item in player's hand.
<player.item_in_hand.enchantments_with_level> List of enchantments and their levels on item in player's hand.
<player.item_in_hand.enchantments_with_level_only> List of levels of enchantments on item in player's hand.
<player.item_in_hand> [Planned v0.9]
<player.item_in_hand.data> The material data of the item the player is holding.
<player.item_in_hand.display> The name chosen on an anvil for the item the player is holding.
<player.item_in_hand.durability> The durability of the item the player is holding.
<player.item_in_hand.id> The ID of the block or item the player is holding. All block and item IDs are found here.
<player.item_in_hand.lore> List of lore on item in the player's hand.
<player.item_in_hand.max_stack> The maximum amount you can have in one inventory slot of the item the player is holding.
<player.item_in_hand.material> Bukkit material name of the item in the player's hand.
<player.item_in_hand.material.formatted> Formatted material name of the item in the player's hand.
<player.item_in_hand.qty> The current amount of the inventory slot of the item the player is holding.
<player.is_banned> Whether the player is banned. Can be true or false.
<player.is_online> Whether the player is online. Can be true or false.
<player.is_op> Whether the player is an operator. Can be true or false.
<player.money> The amount of money in this player's account. Requires Vault and an economy plugin.
<player.money.currency.singular> The currency set in this server's economy plugin, in its singular form.
<player.name> The player's name.
<player.name.display> The player's display name. (The one that shows in chat.)

Examples: Dollar, pound, coin

<player.money.currency.plural> The currency set in this server's economy plugin, in its plural form.

Examples: Dollars, pounds, coins

<player.time> The player's time in ticks, from 0 to 23999. For a quick view of what different tick values mean in real life hours, look here.
<player.time.period> The time period for this player. Can be "day" or "night".
<player.weather> The current weather in this player's world. Is "storming" if there's a storm, "sunny" if the weather is clear and it's daytime, and "clear" if the weather is clear and it's nighttime.

Text

Colors

<aqua>
<black>
<blue>
<dark_aqua>
<dark_blue>
<dark_gray>
<dark_green>
<dark_purple>
<dark_red>
<gold>
<gray>
<green>
<light_purple>
<red>
<white>
<yellow>

Pssst...

http://pastebin.com/KBADLinZ
Here is a summary of them :)
-Jeebs