1.x/Mobs.yml

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< 1.x

Revision as of 02:50, 29 January 2012 by Aufdemrand (talk | contribs) (Created page with " <pre> general: spawn: delay: 1 evil: items: tame-item: 377 # Blaze Powder drops: 264,265,266,282,272,300,301,299,266,360,358,364,370,2262,2261,2263,2264,22...")
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general:
  spawn:
    delay: 1
evil:
  items:
    tame-item: 377    # Blaze Powder 
    drops: 264,265,266,282,272,300,301,299,266,360,358,364,370,2262,2261,2263,2264,2266,2265
  misc:
    tame-chance: 50   # Percentage chance Evil NPC will be tamed
    names: Bandit,Thief,Assassin,Murderer    # Names of the Evil NPCs
    health: 20        # For reference, standard player health is 20
    failed-tame-messages: The blaze powder fails to calm your subject.;POOF! Nothing.
  spawn:
    max: 10
    chance: 100
    spawn: true