TODO: Difference between revisions

From Citizens Wiki

No edit summary
No edit summary
Line 7: Line 7:


''jrbudda''
''jrbudda''
* Text trait onAttach should not call populateDefaultText.
* '/npc remove all' does not call onRemove on traits.
* NMS 'attack' code no longer casting to (EntityMonster), making Sentry weapons decay.
* Fix NPCs looking 90 degrees in the wrong direction with multiworld
* Fix NPCs looking 90 degrees in the wrong direction with multiworld
* Fix NPC yaw not applying on load
* Fix NPC yaw not applying on load

Revision as of 00:39, 17 September 2012

fullwall's TODO (please put your name if you modify this)

  • Templates
  • Waypoint attachments
  • Make rename update in save file
  • NPC sitting
  • In-place conversion db<->yml<->nbt

jrbudda

  • Text trait onAttach should not call populateDefaultText.
  • '/npc remove all' does not call onRemove on traits.
  • NMS 'attack' code no longer casting to (EntityMonster), making Sentry weapons decay.
  • Fix NPCs looking 90 degrees in the wrong direction with multiworld
  • Fix NPC yaw not applying on load
  • Fix getLocalParams.speed(float) not working
  • Fix pathfinding going around in little circles. (I think it's to do with navigator.a(avoidWater))
  • Fix stuck-teleporting instantly when using waypoints?
  • Fix pathfinding getting perma-broke when entity target changes worlds.
  • Integrate auf's Wander code into core as the WanderingWaypointProvider and make an Editor for it :)
  • Work out kinks in SQL storage.
  • Documentation.

User suggestions

  • 'But I'd love for a NPC to be able to have a waypoint where they "sit" for 4 minutes' - R