1.x/Characters: Difference between revisions
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Having a basic NPC is cool, but you may want it to utilize one of our character types. | Having a basic NPC is cool, but you may want it to utilize one of our character types. | ||
To change an NPC's type, use the command /toggle [type]. Replace [type] with the NPC type that you want to toggle your NPC to become | To change an NPC's type, use the command /toggle [type]. Replace [type] with the NPC type that you want to toggle your NPC to become. | ||
<pre>/toggle healer</pre> | <pre>/toggle healer</pre> | ||
==Character JARs== | |||
It is imperative that you have the NPC type's .jar file in your plugins/Citizens/types directory. If not, you won't be able to toggle an NPC to become that type. When updating Citizens, you must update your character types as well. | |||
==Character Types== | ==Character Types== |
Revision as of 03:42, 29 January 2012
Having a basic NPC is cool, but you may want it to utilize one of our character types.
To change an NPC's type, use the command /toggle [type]. Replace [type] with the NPC type that you want to toggle your NPC to become.
/toggle healer
Character JARs
It is imperative that you have the NPC type's .jar file in your plugins/Citizens/types directory. If not, you won't be able to toggle an NPC to become that type. When updating Citizens, you must update your character types as well.
Character Types
Toggleable Types (These types can be toggled):
- Blacksmith characters can repair items, for a cost.
- Guard characters be bouncers, soldiers, or bodyguards.
- Healer characters can provide a health boost when you run out of food.
- Quester characters are perhaps the most powerful, featuring a robust questing system.
- Trader characters provide a unique way for your players to buy and sell goods.
- Wizard characters can do magical tasks.
Mob Types (These types can automatically spawn):
- Evil NPCs can spawn alongside your servers' other mobs.