Denizen/0.7/Replaceables: Difference between revisions

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< Denizen‎ | 0.7

(Separated replaceables into two categories.)
(Added remaining replaceables.)
Line 11: Line 11:
<PLAYER> or <PLAYER.NAME>
<PLAYER> or <PLAYER.NAME>
| The name of the Player.
| The name of the Player.
}}
{{Denizen Requirement Type Color|honeydew|
<PLAYER.EXP>
| The Player's total experience.
}}
{{Denizen Requirement Type Color|honeydew|
<PLAYER.BOOTS>
| The MATERIAL of the boots that the Player is wearing. Is 'FALSE' if the Player is not wearing any.
}}
{{Denizen Requirement Type Color|honeydew|
<PLAYER.CHESTPLATE>
| The MATERIAL of the chestplate that the Player is wearing. Is 'FALSE' if the Player is not wearing any.
}}
{{Denizen Requirement Type Color|honeydew|
<PLAYER.EXP_TO_NEXT_LEVEL>
| The experience the Player must gain to reach the next level.
}}
{{Denizen Requirement Type Color|honeydew|
<PLAYER.FOOD_LEVEL>
| The Player's food level, from 0 to 20.
}}
}}


{{Denizen Requirement Type Color|honeydew|
{{Denizen Requirement Type Color|honeydew|
<PLAYER.HEALTH>
<PLAYER.HEALTH>
| The Player's current health.
| The Player's health, from 0 to 20.
}}
 
{{Denizen Requirement Type Color|honeydew|
<PLAYER.HELM>
| The MATERIAL of the helm that the Player is wearing. Is 'FALSE' if the Player is not wearing any.
}}
 
{{Denizen Requirement Type Color|honeydew|
<PLAYER.ITEM_IN_HAND.ID>
| The ID of the item in the Player's hand. Is '0' if the Player's hand is empty.
}}
 
{{Denizen Requirement Type Color|honeydew|
<PLAYER.ITEM_IN_HAND.MATERIAL>
| The MATERIAL of the item in the Player's hand. Is 'AIR' if the Player's hand is empty.
}}
 
{{Denizen Requirement Type Color|honeydew|
<PLAYER.ITEM_IN_HAND.NAME>
| The name of the item in the Player's hand. Doesn't work at the moment.
}}
 
{{Denizen Requirement Type Color|honeydew|
<PLAYER.ITEM_IN_HAND.QTY>
| The quantity of the item in the Player's hand.
}}
 
{{Denizen Requirement Type Color|honeydew|
<PLAYER.KILLER>
| The name of the last killer of this Player. Doesn't work at the moment.
}}
 
{{Denizen Requirement Type Color|honeydew|
<PLAYER.LEGGINGS>
| The MATERIAL of the leggings that the Player is wearing. Is 'FALSE' if the Player is not wearing any.
}}
 
{{Denizen Requirement Type Color|honeydew|
<PLAYER.MONEY>
| The amount of money that the Player has. This replaceable will only work if you have Vault installed and a compatible permissions/economy plugin.
}}
}}



Revision as of 21:35, 30 September 2012

Replaceable data tags can be used to dynamically put flags and values inside texts and commands.

Player Replaceables

<DISPLAYNAME>

The display name of the Player interacting with the Denizen, i.e. the name including colors.

<PLAYER> or <PLAYER.NAME>

The name of the Player.

<PLAYER.EXP>

The Player's total experience.

<PLAYER.BOOTS>

The MATERIAL of the boots that the Player is wearing. Is 'FALSE' if the Player is not wearing any.

<PLAYER.CHESTPLATE>

The MATERIAL of the chestplate that the Player is wearing. Is 'FALSE' if the Player is not wearing any.

<PLAYER.EXP_TO_NEXT_LEVEL>

The experience the Player must gain to reach the next level.

<PLAYER.FOOD_LEVEL>

The Player's food level, from 0 to 20.

<PLAYER.HEALTH>

The Player's health, from 0 to 20.

<PLAYER.HELM>

The MATERIAL of the helm that the Player is wearing. Is 'FALSE' if the Player is not wearing any.

<PLAYER.ITEM_IN_HAND.ID>

The ID of the item in the Player's hand. Is '0' if the Player's hand is empty.

<PLAYER.ITEM_IN_HAND.MATERIAL>

The MATERIAL of the item in the Player's hand. Is 'AIR' if the Player's hand is empty.

<PLAYER.ITEM_IN_HAND.NAME>

The name of the item in the Player's hand. Doesn't work at the moment.

<PLAYER.ITEM_IN_HAND.QTY>

The quantity of the item in the Player's hand.

<PLAYER.KILLER>

The name of the last killer of this Player. Doesn't work at the moment.

<PLAYER.LEGGINGS>

The MATERIAL of the leggings that the Player is wearing. Is 'FALSE' if the Player is not wearing any.

<PLAYER.MONEY>

The amount of money that the Player has. This replaceable will only work if you have Vault installed and a compatible permissions/economy plugin.

<PLAYER.WORLD>

The name of the world the Player is in.

Denizen Replaceables

<NPC> or <DENIZEN.NAME>

The name of the Denizen.

<NPCID> or <DENIZEN.NPCID>

The ID of the Denizen.