1.x/Blacksmith: Difference between revisions

From Citizens Wiki

< 1.x

 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Blacksmiths''' repair your tools and armor. Right-clicking a blacksmith will repair your item-in-hand if it is repairable. An item is "repairable" if it contains a durability (i.e. pickaxe, shears, armor, etc..).
{{NoSupport}}
'''Blacksmiths''' repair your tools and armor. Right-clicking a blacksmith will repair your item-in-hand if it is repairable. An item is "repairable" if it contains a durability (i.e. pickaxe, shears, armor, etc.).


See below for more information.
See below for more information.


== Configuration Nodes ==
== Configuration Nodes ==
These nodes can be found in ''citizens.yml''.
These nodes can be found in ''citizens.yml''. They are for configuration of the use of blacksmiths.


'''Setting''' - path of the setting
{| class="wikitable collapsible collapsed" style="text-align: center; width: 100%"
<br>'''Default Value''' - default value of the setting
|-
<br>'''Description''' - short description of the setting
! style="width: 100%; background-color:#ADD8E6" colspan="3" | '''Configuration Settings'''
 
|-
{| class="wikitable" style="text-align: center;"
! style="width: 250px;" | Setting
! style="width: 250px;" | Setting
! style="width: 200px;" | Default Value
! style="width: 200px;" | Default Value
Line 25: Line 25:


== Commands ==
== Commands ==
'''[]''' - Mandatory
Commands specifically dealing with Blacksmiths
<br>'''()''' - Optional


'''Command''' - command's syntax
{| class="wikitable collapsible collapsed" style="text-align: center; width: 100%"
<br>'''Require Selected''' - whether the command requires an NPC to be selected
|-
<br>'''Require Ownership''' - whether the commands requires you to be the owner of the NPC
! style="width: 100%; background-color:#ADD8E6" colspan="5" | '''Blacksmith Commands'''
<br>'''Permission''' - command's permission node
|-
<br>'''Description''' - short description of the command
 
{| class="wikitable" style="text-align: center;"
! style="width: 250px;" | Command
! style="width: 250px;" | Command
! style="width: 150px;" | Require Selected
! style="width: 150px;" | Require Selected
Line 55: Line 51:


== Other Permissions ==
== Other Permissions ==
Permissions specific to the use/creation of blacksmiths.


'''Permission''' - permission node
{| class="wikitable collapsible collapsed" style="text-align: center; width: 100%"
<br>'''Description''' - description of permission node
|-
 
! style="width: 100%; background-color:#ADD8E6" colspan="3" | '''Blacksmith Permissions'''
{| class="wikitable" style="text-align: center;"
|-
! style="width: 250px;" | Permission
! style="width: 250px;" | Permission
! style="width: 500px;" | Description
! style="width: 500px;" | Description
Line 77: Line 74:


'''basePrice:''' price specified in citizens.yml
'''basePrice:''' price specified in citizens.yml
== Future ==
* Cooldowns between each repair
{{NavBox}}
[[Category:Citizens1]]

Latest revision as of 12:19, 19 February 2012

Not Supported!
This page is about Citizens 1.x, while the current version is Citizens 2.0.2. This page's content may be outdated, and shouldn't be trusted as being correct. See this page's talk page for more information. If you were looking for the 2.0.2 equivalent of this page, try Blacksmith. If you feel this message was displayed in error, please contact an administrator.

Blacksmiths repair your tools and armor. Right-clicking a blacksmith will repair your item-in-hand if it is repairable. An item is "repairable" if it contains a durability (i.e. pickaxe, shears, armor, etc.).

See below for more information.

Configuration Nodes

These nodes can be found in citizens.yml. They are for configuration of the use of blacksmiths.

Commands

Commands specifically dealing with Blacksmiths

Other Permissions

Permissions specific to the use/creation of blacksmiths.

Calculating the Cost of an Item Repair

Blacksmiths charge for an item repair based on this equation:

(maxItemDurability - currentItemDurability) * basePrice

maxItemDurability: The maximum uses that an item has

currentItemDurability: An item's total uses

basePrice: price specified in citizens.yml

Future

  • Cooldowns between each repair