Denizen/0.7/Replaceables.8: Difference between revisions
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For more up-to-date information and full details on specific features (individual commands or tags, for example), check the [https://meta.denizenscript.com/ Meta Documentation]. | |||
If you want a full tutorial to help get you set up, check out the [https://guide.denizenscript.com/ Beginner's Guide] text website. | |||
If you need quick help, visit our [https://discord.gg/Q6pZGSR Discord group]. | |||
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<span style="font-family:natalya-alternate-one; font-size:300%; margin-right:-7px; margin-left:-10px;">This wiki is outdated, please view the tutorial videos/guide, meta documentation, or Discord group (all linked above) for up-to-date information!</span> | |||
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<div style="margin-right:2.0em; padding:10px; font-family:museo-sans; font-size:110%;"> | <div style="margin-right:2.0em; padding:10px; font-family:museo-sans; font-size:110%;"> | ||
Replaceable data tags can be used to dynamically put flags and values inside texts and commands. | Replaceable data tags can be used to dynamically put flags and values inside texts and commands. |
Latest revision as of 19:02, 3 September 2021
For more up-to-date information and full details on specific features (individual commands or tags, for example), check the Meta Documentation.
If you want a full tutorial to help get you set up, check out the Beginner's Guide text website.
If you need quick help, visit our Discord group.
This wiki is outdated, please view the tutorial videos/guide, meta documentation, or Discord group (all linked above) for up-to-date information!
Replaceable data tags can be used to dynamically put flags and values inside texts and commands.
Flag Replaceables
<PLAYER.NAME> | Gets the bukkit Player Name |
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<PLAYER.NAME.DISPLAY> | Gets the Player Name with Prefixes and colors, if specified |
<PLAYER.NAME.PLIST> | Gets the Player Name that is listed in the Player List |
<PLAYER.LOCATION> | Gets the Player's current location, formatted for dscript. |
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<PLAYER.LOCATION.FORMATTED> | Gets a text-friendly formatted version of the Player's current location |
<PLAYER.LOCATION.STANDING_ON> | Gets the name of the block that the Player is currently standing on |
<PLAYER.LOCATION.WORLD> | Gets the name of the world the Player is currently in. |
<PLAYER.LOCATION.WORLD_SPAWN> | Gets the Player's current world's spawn location, formatted for dscript |
<PLAYER.LOCATION.BED_SPAWN> | Gets the Player's current bed spawn location, formatted for dscript. |
<PLAYER.HEALTH> | Gets the Player's current health. |
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<PLAYER.HEALTH.FORMATTED> | Gets a text-friendly representation of the Player's health, by dividing max-health by current-health. |
<PLAYER.HEALTH.FORMATTED.#> | Same, except specifies max-health instead of relying on bukkit's p.getMaxHealth(). |
<PLAYER.HEALTH.PERCENTAGE> | Gets the percentage of the Player's health. |
<PLAYER.HEALTH.PERCENTAGE.#> | Same, except specifies max-health instead of relying on bukkit's p.getMaxHealth(). |
<PLAYER.FOOD_LEVEL> | Gets the Player's current food level. |
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<PLAYER.FOOD_LEVEL.FORMATTED> | Gets a text-friendly representation of the Player's food level. |
<PLAYER.FOOD_LEVEL.FORMATTED.#> | Same, except specifies max-food level. |
<PLAYER.FOOD_LEVEL.PERCENTAGE> | Gets the percentage of the Player's food level. |
<PLAYER.FOOD_LEVEL.PERCENTAGE.#> | Same, except specifies max-food level. |
<PLAYER.XP> | Gets the percentage of progress towards the next level. |
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<PLAYER.XP.TO_LEVEL> | Gets the number of XP until the next level for a Player. |
<PLAYER.XP.TOTAL> | Gets the total amount of XP that the Player currently has. |
<PLAYER.XP.LEVEL> | Gets the Player's current XP Level. |