1.x/More Example Quests
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Slime Slaying
# NPC Quest Slime Slaying initiated by NPC Theo (22). "Slime Slaying": texts: description: "<Theo> The best way to take care of those slimes is to slay <br>them with a sword. We have a bit of overcrowding, as you can <br>see.. would you be willing you help our small city? <br>&6Quest: <g>The Slime Slayer, Part 1 <br>&6Objective: Destroy 12 slimes." acceptance: "<Theo> Great! You are truly a friend! Our small <br>city has a lot to offer, so stick around. <delay=60><Theo> HAHAHA... get it? <g>STICK&f around? HAH HAH HAH! <delay=80>&6Quest: <g>The Slime Slayer, Part 1 &6started! <delay=40><g>Remember, you can use &6/quest status <g>to check your progress." completion: "<Theo> Wow! You've taken care of the slimes already? <br>We really appreciate the help! <br>&6Quest: You have recieved 100 bucks for your effort. Sweet! <br><Theo> Don't bounce outta here too soon. <delay=40><Theo> HAHA.. get it? <g>BOUNCE&f? Oh.. HAH HAH!" repeats: -1 objectives: '0': '0': type: hunt string: 'slime' amount: 12 message: "&6Quest: A dozen slimes down. That wasn't so hard. <delay=120>&fPerhaps you should see if <g>Theo &frequires any additional help?" '1': type: delivery materialid: 341 # Slimeballs amount: 6 npcdestination: 22 optional: True # Optional sub-objective triggers only if you bring slimeballs # before the other objective is complete. message: "&6Quest: Slimeballs delivered. <delay=50><Theo> Oh, what's this? <delay=20><Theo> OH! Slimeballs, Yes! You can keep what you find, but I <br>appreciate the gesture! Take this -- perhaps it will help you <br>become a more efficient slime slayer! <br><Theo>What have you got to l-ooze? <delay=40><Theo> HAHA. Get it? L-<g>OOOOZE&f? HAHAHA <delay=20>&6Quest: You have received a bow and some arrows! Nice!" rewards: '0': type: item id: 261 # Bow amount: 1 '1': type: item id: 262 # Arrows amount: 64 rewards: '0': type: money money: 100