Denizen/0.7/Replaceables
From Citizens Wiki
Replaceable data tags can be used to dynamically put flags and values inside texts and commands.
Flag Replaceables
<FLAG.PLAYER:Name:fallback> or <FLAG.P:Name:fallback> |
The value of a FLAG set on the Player, with the optional 'fallback' being the value used if the FLAG isn't found.
|
<FLAG.DENIZEN:Name:fallback> or <FLAG.D:Name:fallback> |
The value of a FLAG set on the Denizen, with the optional 'fallback' being the value used if the FLAG isn't found.
|
<FLAG.GLOBAL:Name:fallback> or <FLAG.G:Name:fallback> |
The value of a FLAG set globally, with the optional 'fallback' being the value used if the FLAG isn't found.
|
Chat Input Replaceable
<*> |
Contains the Player's input after a Chat Trigger from the Current Step. Unlike other replaceables, it can currently only be used in Speech commands and the FLAG command.
|
Player Replaceables
<DISPLAYNAME> |
The display name of the Player interacting with the Denizen, i.e. the name including colors.
|
<PLAYER> or <PLAYER.NAME> |
The name of the Player.
|
<PLAYER.EXP> |
The Player's total experience.
|
<PLAYER.BOOTS> |
The MATERIAL of the boots that the Player is wearing. Is 'FALSE' if the Player is not wearing any.
|
<PLAYER.CHESTPLATE> |
The MATERIAL of the chestplate that the Player is wearing. Is 'FALSE' if the Player is not wearing any.
|
<PLAYER.EXP_TO_NEXT_LEVEL> |
The experience the Player must gain to reach the next level.
|
<PLAYER.FOOD_LEVEL> |
The Player's food level, from 0 to 20.
|
<PLAYER.HEALTH> |
The Player's health, from 0 to 20.
|
<PLAYER.HELM> |
The MATERIAL of the helm that the Player is wearing. Is 'FALSE' if the Player is not wearing any.
|
<PLAYER.ITEM_IN_HAND.ID> |
The ID of the item in the Player's hand. Is '0' if the Player's hand is empty.
|
<PLAYER.ITEM_IN_HAND.MATERIAL> |
The MATERIAL of the item in the Player's hand. Is 'AIR' if the Player's hand is empty.
|
<PLAYER.ITEM_IN_HAND.NAME> |
The name of the item in the Player's hand. Doesn't work at the moment.
|
<PLAYER.ITEM_IN_HAND.QTY> |
The quantity of the item in the Player's hand.
|
<PLAYER.KILLER> |
The name of the last killer of this Player. Doesn't work at the moment.
|
<PLAYER.LEGGINGS> |
The MATERIAL of the leggings that the Player is wearing. Is 'FALSE' if the Player is not wearing any.
|
<PLAYER.MONEY> |
The amount of money that the Player has. This replaceable will only work if you have Vault installed and a compatible permissions/economy plugin.
|
<PLAYER.WORLD> |
The name of the world the Player is in.
|
Denizen Replaceables
<NPC> or <DENIZEN.NAME> |
The name of the Denizen.
|
<NPCID> or <DENIZEN.NPCID> |
The ID of the Denizen.
|