1.x/Guard
From Citizens Wiki
< 1.x
Description here.
Configuration Nodes
These nodes can be found in citizens.yml.
Setting - path of the setting
Default Value - default value of the setting
Description - short description of the setting
Setting | Default Value | Description |
---|---|---|
guards.default-bouncer-protection-radius | 10 | The default protection radius for guard bouncers (measured in blocks). |
guards.respawn-delay | 100 | How many ticks after a guard's death before it should respawn. |
Commands
[] - Mandatory
() - Optional
Command - command's syntax
Require Selected - whether the command requires an NPC to be selected
Require Ownership - whether the commands requires you to be the owner of the NPC
Permission - command's permission node
Description - short description of the command
Command | Require Selected | Require Ownership | Permission | Description |
---|---|---|---|---|
/guard help | false | false | citizens.guard.use.help | View the help page for guards |
/guard [type] | true | true | citizens.guard.modify.type | Change the guard's behaviour - currently possible are 'bouncer' and 'bodyguard'. |
/guard flags [-g,m,p] (page) | true | true | citizens.guard.use.flags | View currently set flags. |
af (priority) [target] (-a,g,m,p) | true | true | citizens.guard.modify.flags | Add/modify flags. |
/guard delflag [name] [-p,m,g] (-a) | true | true | citizens.guard.modify.flags | Delete a flag. |
/guard radius [radius] | true | true | citizens.guard.modify.radius | Modifies a bouncer's protection radius. |
/guard aggro | true | true | citizens.guard.modify.aggro | Toggles guard aggressiveness. |