1.x/Formatting Questing Text
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< 1.x
This page under development. Stay tuned.
Quest messages are either in the description, completion, or acceptance fields of the text nodes, or inside of a message field in either the reward or objective nodes. These messages do not come from any npc in particular. You can use the &x bukkit color codes inside of the messages. Also, you can use the following special replacement codes:
<br> - Linebreak <y> - (yellow?) <g> - (green?) <player> - (player name? Does this work? aufdemrand: No, it does not work for messages. It does work for commands...) (... there may be more... )