1.x/Npc-profiles.yml
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< 1.x
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This YAML file is automatically generated with the use of in-game commands when creating, placing and modifying NPCs. In general, it should not need to be edited, however, for advanced usage, it can be edited and reloaded into citizens with the use of /citizens reload.
More information soon.
Example npc-profiles.yml
#The NPC's ID '1': #NPC type basic: #Waypoints section. Used to store Waypoints waypoints: #Waypoint number 1. NPCs follow the waypoints in order. '1': #How long to wait at the waypoint. delay: '0' #Position of the waypoint. location: world,X,Y,Z,PITCH,YAW #Whether to talk or not talk: 'true' #Location of the NPC location: world,X,Y,Z,PITCH,YAW #Items currently being held/worn items: 272:0,298:0,0:0,0:0,0:0, #Look at players near the NPC? look-when-close: 'true' #Talk to players near the NPC? talk-when-close: 'false' #Inventory. Used for Traders? inventory: 272/1/0,AIR*35, #Balance. Used for Traders to buy and sell. balance: '0.0' #Owner of the NPC. owner: AgentKid #Color of the NPC's name color: f #The NPC's name name: My_First_NPC #The lines of text that the NPC will say. Lines separated by semicolon. text: I'm an NPC.;This is what I say.;aPunch is awesome.
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