1.x/Characters: Difference between revisions

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Toggleable Types (These types can be toggled):
Toggleable Types (These types can be toggled):
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* [[Alchemist]]s provide custom potion recipes.
* [[1.x/Alchemist Alchemist]]s provide custom potion recipes.
* [[Blacksmith]]s can repair items, for a cost.
* [[Blacksmith]]s can repair items, for a cost.
* [[Guard]]s be bouncers, soldiers, or bodyguards.
* [[Guard]]s be bouncers, soldiers, or bodyguards.

Revision as of 13:47, 1 May 2012

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Having a basic NPC is cool, but you may want it to utilize one of our character types.

To change an NPC's type, use the command /toggle [type]. Replace [type] with the NPC type that you want to toggle your NPC to become.

/toggle healer

Character JARs

It is imperative that you have the NPC type's .jar file in your plugins/Citizens/types directory. If not, you won't be able to toggle an NPC to become that type. When updating Citizens, you must update your character types as well.

Character Types

Toggleable Types (These types can be toggled):

  • 1.x/Alchemist Alchemists provide custom potion recipes.
  • Blacksmiths can repair items, for a cost.
  • Guards be bouncers, soldiers, or bodyguards.
  • Healers can provide a health boost when you run out of food.
  • Questers are perhaps the most powerful, featuring a robust questing system.
  • Traders provide a unique way for your players to buy and sell goods.
  • Wizards can do magical tasks.


Mob Types (These types can automatically spawn):

  • Evil NPCs can spawn alongside your servers' other mobs.