Dialog Reference: Difference between revisions

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==Events==
==Events==
=====Standard variables available=====
''Entity under some root name''
''Player under some root name''
''NPC under same root name''
=====onchat=====
message : the message involved in the event
sender : the sender


==Statements==
==Statements==

Revision as of 10:52, 30 January 2013

Events

Standard variables available

Entity under some root name Player under some root name NPC under same root name

onchat
message : the message involved in the event
sender : the sender

Statements

  • [] - required argument
  • () - optional argument
  • ... - repeated argument
  • Arguments can be given without explicit keys, and will be parsed in order of required and then optional arguments.

Remember

remember [fact=value (10ns|ms|s|m|h|d (expiration time)) (-p (persistent)), fact2=value [...]];

Forget

forget [memory="factname"| ["factname1", "factname2"...]];

Say

say [message="message"] [target="p:playername"|"n:npcid"|"broadcast"|"log"|fact of type 'Player'];

Code

js|py|lua|rb|clj|scala [code="code"]

Evaluates raw code based on input. Note: JS is built into Java, but all others require additional programs. Eg. rb requires installing JRuby, scala requires installing scala, etc.

Denizen Script

dtask [name="script name"] [player=query player | "playername"] (denizen==query NPC or Denizen | "denizen ID" | denizen ID as number)
dtask [name="script name"] [denizen=query NPC or Denizen | "denizen ID" | denizen ID as number] (player=query player | "playername")

Requires Denizen 0.8 to be installed.