Citizens Wiki: Difference between revisions
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==Changelog== | ==Changelog== | ||
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* '''2.0.6 - December 22nd, 2012 - [http://dev.bukkit.org/server-mods/citizens/files/22-2-0-6-alpha/ DL]''' | |||
** Works with Minecraft 1.4.6 | |||
* '''2.0.5 - December 19th, 2012 - [http://dev.bukkit.org/server-mods/citizens/files/20-2-0-5/ DL]''' | |||
** Works with Minecraft 1.4.5 | |||
** Translation system implemented | |||
** Waypoint triggers | |||
** Numerous bugfixes | |||
** Templates | |||
** /npc type | |||
** Support for generic equipping | |||
** More options in /npc talk | |||
** Began work on new A* pathfinder for greater extensibility | |||
** SlimeSize, SkeletonType and ZombieModifier traits added | |||
* '''2.0.2 - September 17th, 2012 - [http://dev.bukkit.org/server-mods/citizens/files/19-2-0-2-build-370/ DL]''' | * '''2.0.2 - September 17th, 2012 - [http://dev.bukkit.org/server-mods/citizens/files/19-2-0-2-build-370/ DL]''' | ||
** Misc bug fixes | ** Misc bug fixes |
Revision as of 13:55, 8 January 2013
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Quick Navigation | |
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Usage | Installation · Frequently Asked Questions · Commands · Waypoints · Shops · Editors · API |
Configuration | Data Storage · Permissions · Translations |
Characters | Denizen · Sentinel · DtlTraders · Builder |
Info | Downloads · Discord |
Special Information | Minecraft 1.8 · Cracks · Skins · NPC Commands |
What's New?
After months of waiting, Citizens 2.0 is finally here! You can download it here. For instructions on how to install it, check out the Installation page.
Key Features
- New and improved API for developers. This allows for brand new Characters to be made that can enhance your Minecraft experience.
- Database support. When the settings first generate, the default save method is YML. You can change storage.type in the config.yml to database if you wish to use a database. There are also database settings that you must configure before you can begin using the database.
- Mob NPCs. No longer are you confined to human NPCs. Now you can create intimidating blazes around a Nether portal, welcoming sheep near the spawn, and helpful villagers in your villages. See the Commands page to see how to create a mob NPC.
- Improved text editing. The new text-editing interface allows for easier NPC text adding, removing, and changing. There are also a few new text-related Configuration settings.
- Ability to set the server as the owner of an NPC. This makes it so only those with the "citizens.admin" permission can use and edit the NPC.
- Ridable NPCs. 'nuff said.
- A new scripting engine makes Citizens perhaps the most powerful plugin you have ever used.
- New Characters!
- And much more!
Can I keep my old NPCs?
You'll have to convert your old npc-profiles.yml files first. A converter can be found here on the site. Once you get the saves.yml file, place it in ./plugins/Citizens/saves.yml .
Still using Citizens 1.2? The old documentation, while no longer updated or supported, can be found here.
News
- Oct 4, 2012: Wiki updated from 1.19.1 to 1.19.2
- Sep 1, 2012: Citizens 2.0 has been released.
- Aug 24, 2012: CitizensNPCs.net has moved to CitizensNPCs.com, and the Converter now supports CitiTraders.
- Aug 6, 2012: Citizens2 now has Scripting support!
Changelog
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Credits
Citizens would not be where it is today without the contributions of these people:
fullwall and aPunch - creators of the Citizens plugin
Paul_T - citizensnpcs.com server host
AgentK - Wiki editor, converter programmer, and script repo programmer.
aufdemrand - Wiki editor, graphic designer, and trait programmer
NeonMaster - Server and web maintenance, website developer
All character/trait authors, including those not mentioned here - talk to us on IRC!
You, for trying out and using Citizens!
Also, a special thanks to all of those in IRC who have tested and to all of those who have donated! We would be nowhere without you!